Get ready to immerse yourself in a groundbreaking interactive experience that challenges perceptions of success. Scarce City, conceived by climate artist Elizabeth Mak, will premiere at the National Gallery Singapore on 11 January 2025. With only 20 participants per session, this unique arts x tech experience invites audiences to explore the psychological underpinnings of climate change and what it means to have enough.
Scarce City combines serious gaming with immersive theatre in a light-based resource management game that immerses participants in a stunning 3D-printed world crafted from over 4,000 pieces of recycled plastic. Inspired by Kate Raworth’s Doughnut Economics theory, Scarce City isn’t just a game; it’s a powerful exploration of our relationship to resources and what it means to have enough in a world obsessed with scarcity. Participants in the prior play tests have lauded the project, with one remarking, “It’s a fun and enlightening experience that goes beyond traditional environmental art.”
Scarce City is the result of three years of collaborative creation by a team of seasoned artists, game designers, engineers, and educators. It is led by Elizabeth Mak, an interdisciplinary artist and theatrical designer known for her artistic work on Broadway, Off-Broadway, HBO, and international stages including companies like The Public Theater, the Kennedy Center, and Third Rail Projects.
Scarce City opens from 11th January 2025 at National Gallery Singapore, B1, Concourse Gallery. Tickets available here
